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Accomplished raiders and legendary horsemen, the Nomadic Tribes are poised to sweep from the steppes and strike at the soft, sedentary targets of more established empires. \nDefined by their independence, their excellence on horseback and their ability to swiftly assemble large armies, The Nomadic Tribes bring an entirely new cultural flavour to ROME II. \n\n\u003cstrong\u003eNew Features:\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Playable Factions\u003c\/strong\u003e – The Roxolani, Massagetae and Royal Scythians each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles.\u003c\/li\u003e\nThe Roxolani gain wealth from their skills as migrant traders, and as committed conquerors, fight harder when in enemy territory; the Royal Scythians are experts with the bow, and enjoy increased wealth through their high degree of craftsmanship; and the fierce independence of the Massagetae leads them to fight harder when defending their territory, while their expertise in animal husbandry means increased income from livestock.\n\n\u003cli\u003e\n\u003cstrong\u003eNew Cultural Traits\u003c\/strong\u003e – All Nomadic Tribes benefit from extra recruitment slots in their home provinces, enabling them to raise armies swiftly. They have also refined raiding and looting to an art-form, and their forces gather greater wealth through raiding than other factions.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Cultural Objectives\u003c\/strong\u003e – The Nomadic Tribes have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from the history of The Steppes. Additionally, each faction will have to contend with its unique events and dilemmas.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNew Military Tradition\u003c\/strong\u003e – The armies of the Nomadic Tribes can benefit from a unique new military tradition: Nomadic Horde. This tradition increases the movement range of the army, increases its unit morale when fighting in enemy territory and, commensurate with the tribes’ heavy use of horse and rider, reduces the recruitment costs of cavalry units.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\n\u003cstrong\u003eNew Units:\u003c\/strong\u003e\nPeerless horsemen and skilled archers, The Nomadic Tribes Culture Pack offers factions which rely heavily on cavalry for the backbone of their fighting horses. Among the numerous melee, bow, javelin and spear-armed riders of the steppes, the Nomadic Tribes Culture Pack also introduces a variety of unique and deadly mounted units.\n\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eMASSAGETAE: armour focussed\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSaka Noble Armoured Lancers\u003c\/strong\u003e\nFew can withstand a charge by these skilled and heavily-armoured noblemen.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSaka Cataphracts \u003c\/strong\u003e\nArmoured from head to toe, these heavy cavalry are capable of flattening anyone in their path.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSaka Cataphract Horse Archers \u003c\/strong\u003e\nHeavy armour and excellent bow-skills guide these natural riders to victory.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cli\u003e\u003cstrong\u003eROXOLANI: melee focussed\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSarmatian Royal Lancers\u003c\/strong\u003e\nDeadly lances make these heavy cavalrymen a frightening – and deadly – force.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSarmatian Riders \u003c\/strong\u003e\nBorn to the saddle, these spear-wielding riders like to get up-close and brutal with their enemies.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSarmatian Horsemen\u003c\/strong\u003e\nWith the right man in the saddle, a horse and a spear make for a deadly combination.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cli\u003e\u003cstrong\u003eROYAL SCYTHIANS: ranged-weapon focussed\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eRoyal Horse Archers\u003c\/strong\u003e\nThere are few more terrifying sights than Scythian horse-archers preparing to fire.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eScythian Royal Skirmishers \u003c\/strong\u003e\nThe enemies of Scythia rightly fear these natural riders’ javelins – and the swift swords which follow.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\u003cstrong\u003eNew Buildings:\u003c\/strong\u003e\nThe Nomadic Tribes are fiercely independent and make lives for themselves under canvas. 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The Stables chain begins with Wild Horses, which upgrades to Large Herd and finally to the Royal Herd.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eReligion\u003c\/strong\u003e\nThe tribes of the great steppe pray to their own gods, and these are reflected in the unique groves, shrines and sanctuaries they build. The building chains relating to each god bring bonuses to many aspects of nomadic development, such as research, livestock income, agent levels and public order. Certain chains also bring bonuses to two of the nomads’ key military units: melee cavalry and horse archers. \nIn addition, the apex of the religious chain brings access to a unique new wonder: The Kurgan Field. 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Due to the geographic scope and the opposing 48 factions, co-op or competitive 2-player campaigns are tighter, more focussed, and less time-consuming than a full Campaign. \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew mid-game challenge mechanics:\u003c\/strong\u003e\u003cbr\u003eFor those players making it through to the mid-game, there will be new challenges to face as a more suitable replacement for the Civil Wars of ROME II. As a Gallic tribe, you’ll feel the mailed fist of Rome respond with heavy intervention forces, and as Rome, you’ll see the Gallic tribes rebelling and forming alliances against you.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew historical battle:\u003c\/strong\u003e\u003cbr\u003eCaesar in Gaul adds the Battle of Alesia as a playable historical battle. Alesia marked the turning point of Caesar’s Gallic War, and resulted in the capture of Vercingetorix, who was later taken to Rome and executed at Caesar’s Triumph. \u003c\/p\u003e\u003cp\u003eSet from Caesar’s perspective, Alesia tasks the player with maintaining the siege of Vercingetorix's Gallic stronghold. The battle begins with the Roman forces deployed within their own investment fortifications outside the hill-fort. The player must guide the Romans as they weather attacks from both a huge relief army and within the fort itself.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew Total War: ROME II full campaign playable factions:\u003c\/strong\u003e\u003cbr\u003eAlongside the factions playable within the new Campaign, Caesar in Gaul also adds three new playable factions to the main game; they are:\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eNervii\u003c\/strong\u003e (barbarian, Belgic)\u003cbr\u003eThe most fierce and powerful of the Belgic tribes, the Nervii are a melting pot of Celtic and Germanic heritage. Their unit roster reflects this mix of cultures, opening up the possibility of creating new, unique army compositions.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBoii\u003c\/strong\u003e (barbarian, Gallic)\u003cbr\u003eOne of the largest of the Gallic tribes, the Boii occupied Cisalpine-Gaul, Pannonia, Bohemia and Transalpine Gaul. Their numbers make them a force to be reckoned with but they are somewhat disconnected from other the Gallic tribes geographically and are directly exposed to the ferocious Germanic clans and the Dacians.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGalatians\u003c\/strong\u003e (barbarian, Anatolia)\u003cbr\u003eThe Gauls of the East, the Galatians migrated to Asia Minor following the Celtic invasion of the Balkans. They arrived through Thracia at around 270 BC, led by generals Lotarios \u0026amp; Leonnorios. As Celts deep within Hellenic territory and factions hostile towards them, the Galatians offer interesting and challenging new gameplay.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eNew units:\u003c\/strong\u003e\u003cbr\u003eAlongside their usual unit rosters, the playable factions of Caesar in Gaul (and playable factions in the main ROME II campaign provided by Caesar in Gaul ownership) also gain the following new units:  \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eBoii (ROME II)\u003c\/strong\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eSword Followers (sword infantry)\u003cbr\u003eWhere a lord commands, the sword is thrust.\u003c\/li\u003e\n\u003cli\u003eVeteran Spears (spear infantry)\u003cbr\u003eBattle hardens the sinews and the heart, and deafens the ear to the cries of cowards.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGalatians (ROME II)\u003c\/strong\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eGalatian Legionaries (sword infantry)\u003cbr\u003eThe Celts have taught the Romans more than they're prepared to admit, but this is a two-way street.\u003c\/li\u003e\n\u003cli\u003eGalatian Raiders (javelin and sword cavalry)\u003cbr\u003eBroken enemies know it is better to flee than face riders who will not spare their lives.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGallic tribes (ROME II and Caesar in Gaul)\u003c\/strong\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eChosen Swordsmen (sword infantry)\u003cbr\u003eThese men fight with proven bravery and well-honed skill-at-arms.\u003c\/li\u003e\n\u003cli\u003eChosen Spearmen (spear infantry)\u003cbr\u003eChainmail does not chill a warrior's heart, or still his lust for battle.\u003c\/li\u003e\n\u003cli\u003eGallic Hunters (stealth bow infantry)\u003cbr\u003eThe skills of the hunt, hiding and a sudden strike, are the skills of a warrior.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eNervii (ROME II and Caesar in Gaul)\u003c\/strong\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eFierce Swords (sword infantry)\u003cbr\u003eOnce he has earned it, a Celt will only be parted from his longsword by death itself.\u003c\/li\u003e\n\u003cli\u003eGuerilla Swordsmen (stealth sword infantry)\u003cbr\u003eThese swordsmen strike wherever and whenever their enemies least expect.\u003c\/li\u003e\n\u003cli\u003eMighty Horse (spear cavalry)\u003cbr\u003eA strong mount and a savage swing make these warriors a fearsome prospect.\u003c\/li\u003e\n\u003cli\u003eNaked Spears (spear infantry)\u003cbr\u003eWho needs clothes when you have more than your share of courage?\u003c\/li\u003e\n\u003cli\u003eGallic Hunters (stealth bow infantry)\u003cbr\u003eThe skills of the hunt, hiding and a sudden strike, are the skills of a warrior.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAuxiliaries\u003c\/strong\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eAuxiliary Gallic Hunters (stealth bow infantry)\u003cbr\u003eThe skills of a hunter should be used in the service of Rome.\u003c\/li\u003e\n\u003cli\u003eAuxiliary Noble Horse(spear cavalry) \u003cbr\u003eA mounted, armoured fist is always useful in a Roman army.\u003c\/li\u003e\n\u003cli\u003eAuxiliary Naked Swords (sword infantry)\u003cbr\u003eThe savage gods of war should be used to Rome's advantage.\u003c\/li\u003e\n\u003cli\u003eAuxiliary Short Swords (sword infantry)\u003cbr\u003eBravery in battle, rather than skill, sometimes gives worth to a man.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMercenaries\u003c\/strong\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eMercenary Gallic Hunters (stealth bow infantry)\u003cbr\u003eThe hunting of other men often has the greatest of rewards.\u003c\/li\u003e\n\u003cli\u003eMercenary Noble Horse (spear cavalry) \u003cbr\u003eEven a nobleman has his price, and will fight for gold.\u003c\/li\u003e\n\u003cli\u003eMercenary Naked Swords (sword infantry)\u003cbr\u003eThe gods of war will bless mercenaries as long as they fight bravely.\u003c\/li\u003e\n\u003cli\u003eMercenary Short Swords (sword infantry)\u003cbr\u003eIt is often enough to sell bravery and a taste for glory.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ROME II - Caesar in Gaul Campaign Pack","offer_id":57258188800325,"sku":"34347","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/34347_full.jpg?v=1775667407"},{"product_id":"total-wartm-rome-ii-beasts-of-war-steam-key-1","title":"Total War™: ROME II - Beasts of War","description":"Marshall your savagery, and strike primal fear into the hearts of your enemies with the Beasts of War unit pack for ROME II. Comprising seven new battlefield units, Beasts of War brings further variety to ROME II’s already diverse unit roster. \nTerrorise your enemies and slow their progress with beehive, scorpion and snake-pot ballistas, or crush them under the weight of heavily-armoured Cataphract Camels and Mercenary Syrian Armoured Elephants. And when their will is broken and they flee the field, run them down with two new breeds of ferocious war-dogs. \nBeasts of War brings introduces the following recruitable units to ROME II:\n\n\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eMolossian Dogs\u003c\/strong\u003e\n\nCan be recruited by: Epirus\n\nA heavily muscled beast from western Greece, the now-extinct Molossian is considered to be the predecessor of many of today’s larger breeds, such as the Rottweiler and Great Dane. Used as both a guard dog and in battle, Virgil remarked “never, with them on guard, need you fear for your stalls a midnight thief, or onslaught of wolves, or Iberian brigands at your back.” These vicious dogs do not tire easily, and never lose the scent of an enemy.\n\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBeehive Onager\u003c\/strong\u003e\n\nCan be recruited by: Athens, Epirus, Macedon, Sparta, and Syracuse\n\nWhilst large-scale beekeeping for agricultural purposes was a later innovation, the humble honeybee nevertheless held an important place in ancient Greek culture. A trio of mythical nymphs, the Thriae or ‘bee maidens’, were loved by Apollo and Poseidon, bearing their children.  Bees also have a practical application in battle, as a swarm of angry bees will always cause troops to stall and panic.\u003c\/li\u003e\n\n\u003cli\u003e\n\u003cstrong\u003eScorpion Pot Ballista\u003c\/strong\u003e \n\nCan be recruited by: Pontus, Parthia\n\nHome to the most lethal scorpions in the known world, whose sting can paralyse and kill a man within an hour, it was only a matter of time before a wily Middle Eastern general used them against his enemies. Spare a thought, then, for the Roman emperor Severus; whilst besieging the Parthian city of Hatra, his army was showered with pots of scorpions from atop the city walls. Like Trajan before him, Severus failed to breach the defences, even after two attempts.\u003c\/li\u003e\n\n\u003cli\u003e\n\u003cstrong\u003eSnake Pot Ballista \u003c\/strong\u003e\n\nCan be recruited by: Carthage\n\nPerhaps the most famous use of potted animals was Hannibal Barca’s tactic against the fleets of Eumenes II of Pergamon. Hurling large clay pots full of venomous snakes onto the decks of Eumenes’ ships; he panicked the enemy fleet and won the day. Any unit struck by writhing, venomous snakes will pause to consider the wisdom of marching onwards! \u003c\/li\u003e\n\n\u003cli\u003e\n\u003cstrong\u003eCamel Cataphracts \u003c\/strong\u003e\n\nCan be recruited by: Parthia\n\nThe Roman general Macrinus was not noted for his experience, although had another fought the Battle of Nisbis in 217 AD, it’s hard to imagine he’d be any less stunned by the Parthian cataphract camels fielded that day. Wearing coats of tough, yet flexible, scale-mail, they made an awesome and terrifying sight as they punched through the frontlines and spooked the Roman horses with their camels’ earthy stench.\u003c\/li\u003e\n\n\u003cli\u003e\n\u003cstrong\u003eCeltic Warhounds\u003c\/strong\u003e\n\nCan be recruited by: Iceni, Cantiaci, Caledones, Demetae, Dunmonii, Brigantes, and Ebdani\n\nDogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. The Celtic tribes of the late Iron Age put them to great use. Their speed and ferocity made them ideal shock-troops, and perfect for running down fleeing stragglers. \u003c\/li\u003e\n\n\u003cli\u003e\n\u003cstrong\u003eMercenary Syrian Armoured Elephants\u003c\/strong\u003e\n\nCan be hired as mercenaries in: Dura, Antioch, Tyros, and Palmeira\n\nIndian elephants first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305 BC. 500 war elephants were handed over as part of the peace treaty between the Seleucid dynasty and the Mauryans of India, and the Seleucids went on to breed many more from this initial stock. War elephants remained an important part of the Seleucid army until their defeat by the Romans at Magnesia in 190 BC, following which they were forbidden from breeding more.\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ROME II - Beasts of War","offer_id":57258189160773,"sku":"34691","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/34691_full.jpg?v=1775667408"},{"product_id":"total-wartm-rome-ii-hannibal-at-the-gates-steam-key-1","title":"Total War™: ROME II - Hannibal at the Gates","description":"\u003cp\u003eDropping you into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the period that brought the ancient-world superpowers of Rome and Carthage to all-out war.  \u003c\/p\u003e\u003cp\u003eOne of the most famous in history, the conflict demonstrated the tactical genius of great rival generals Scipio and Hannibal. Can you recreate their remarkable strategies, or can you do better? How will you change history?\u003c\/p\u003e\u003cp\u003eYou enter the war as Carthage or Rome, command the noble Hellenic city-state of Syracuse, or, for the first time in ROME II, play an Iberian faction as the Arevaci or the Lusitani.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eHannibal at the Gates also features:\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew Campaign Map:\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eA more detailed representation of the western Mediterranean than the ROME II map, with players able to expand across 19 provinces dotted with resources and settlements. The major powers of the time, Rome and Carthage, begin at loggerheads but with a number of key regions and client states under their control. Syracuse, the Arevaci and the Lusitani all start with a single region, offering a significantly different and more formidable challenge than playing as one of the two great empires.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eDiplomacy-focused Technology:\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eRome and Carthage both feature new civil tech-tree branches focused on diplomacy. Both sides begin with multiple allies and client states, and can undermine their opponents’ support by diplomatic means.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e12 Turns per-year:\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eWith a time period covering events between 218 - 202BC, each turn in Hannibal at the Gates represents a month, and the campaign transitions through all four seasons of the year, complete with seasonal gameplay effects.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCompact, focused Multiplayer Campaign:\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eFor those generals seeking a more rapid Multiplayer Campaign game, Hannibal at the Gates’ tighter geographic scope makes co-op or competitive 2-player campaigns more focused and faster than a full Grand Campaign.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew Historical Battles:\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eHannibal at the Gates adds two new Historical Battles: the Battle of Cannae (216BC) and the Battle of Zama (202BC). Both battles marked key points in the 2nd Punic War, with Cannae representing the high point of Hannibal's invasion of Italy, and Zama marking the completion of Rome's victory and dominance over Carthage.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew Playable Factions for Total War™: ROME II\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eIn addition to mighty Carthage and Rome, players can fight the 2nd Punic War as three new factions: the Arevaci, the Lusitani and Syracuse, each one featuring its own faction traits, characteristics, unique units and campaign start-position. If Hannibal at the Gates is owned, these factions are also playable in the ROME II Grand Campaign.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eThe Arevaci \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eImperialist expansion has brought both Carthage and Rome to the Arevaci's door, although it is Hannibal that currently shares a border with the warlike Celtiberian tribe. As the campaign begins, the Arevaci are neutral but have a clear choice before them: unite with Hannibal and risk genocidal retaliation from the Romans, or remain on good terms with Rome and face the certainty of Carthaginian wrath. Despite their knowledge of the terrain and superb fighting prowess, the Arevaci cannot take on both superpowers at once. For now, they maintain their neutrality, but it cannot last. Someone must control the Iberian peninsula, could it be the Arevaci?\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eThe Lusitani \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThe Lusitani lived in Iberia long before Carthage or Rome disturbed the region. They are, like their distant cousins the Suebi, not a single clan but a confederation of smaller tribes, working together for defensive and mutual gain Fierce and agile warriors, the Lusitani are well suited to guerrilla warfare. As Hannibal’s Carthaginian army marches through lands previously controlled by Rome, there is opportunity for the Lusitani to expand beyond their bounds and claim back Iberia from its invaders. However, though there may be prudence in caution, even fraternisation with the enemy at first, eventually they must be expelled from the land!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSyracuse\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThe city-state of Syracuse is renowned throughout the ancient world as a centre for culture and science. It is also rich; Syracuse benefits greatly from its prime position in the central Mediterranean. A string of tyrants dominate its history, defending the city's autonomy against fellow Greeks, Carthaginians and threats from within. In 218BC, both Rome and Carthage would like to see Syracuse under their control once and for all. As the two superpowers go to war again, it stands on a precipice - will Syracuse forge its own destiny or fall into obscurity as just another colonial possession?\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew Units\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eAlongside their regular unit rosters, the playable factions in Hannibal at the Gates get the following new units. If you own Hannibal at the Gates, these units will also be available in the ROME II Grand Campaign:\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eArevaci \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003ePainted Warriors (melee infantry)\u003cbr\u003ePainted bodies and unpleasant stenches instil fear in unlucky opponents, which is half the battle.\u003c\/li\u003e\n\u003cli\u003eCeltiberian Cavalry (melee cavalry)\u003cbr\u003eA versatile cavalry strike force when commanded by a skilled general.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eLusitani\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eLusitani Guerrillas (stealth spear infantry)\u003cbr\u003eMoving unseen to ambush their opponents, these stealthy guerrilla fighters are masters of their craft.\u003c\/li\u003e\n\u003cli\u003eLusitani Spearmen (spear infantry)\u003cbr\u003eSkilled tribal spearmen whose reputation on the battlefield is fully deserved.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eSyracuse \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\u003cli\u003ePicked Hoplites (elite hoplites, also available to Athens)\u003cbr\u003eThe cream of citizen hoplites to proudly defend their city from invasion.\u003c\/li\u003e\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eNew Roman Auxiliary units:\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eAuxiliary Scutarii (Iberian melee infantry)\u003cbr\u003eThese Iberians are more than able to serve Rome at the front of a battle line.\u003c\/li\u003e\n\u003cli\u003eAuxiliary Scutarii Cavalry (Iberian melee cavalry)\u003cbr\u003eThese heavy cavalrymen add a touch of Iberian fire to otherwise conservative Roman ranks.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eNew Iberian Mercenary units:\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eMercenary Scutarii (Iberian melee infantry)\u003cbr\u003eLarge, well-paid men with falcatas can settle a surprisingly large number of arguments.\u003c\/li\u003e\n\u003cli\u003eMercenary Scutarii Cavalry (Iberian melee cavalry)\u003cbr\u003eThese mounted mercenaries are a fine force for close-quarters combat.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eNew Italian Mercenary units:\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eMercenary Etruscan Hoplites (Italian hoplites)\u003cbr\u003eEquipped and trained in the Greek fashion, Rome's former masters remain a force to be reckoned with.\u003c\/li\u003e\n\u003cli\u003eMercenary Samnite Warriors (Italian heavy infantry)\u003cbr\u003eConquered peoples can still produce the finest warriors.\u003c\/li\u003e\n\u003cli\u003eMercenary Campanian Cavalry (Italian heavy cavalry)\u003cbr\u003eNoble horsemen from some of the finest pastures of the peninsula.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ROME II - Hannibal at the Gates","offer_id":57258190045509,"sku":"34791","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/34791_full.jpg?v=1775667408"},{"product_id":"sonic-the-hedgehogtm-4-episode-2-steam-key-1","title":"Sonic the Hedgehog™ 4 Episode 2","description":"\u003cp\u003eThe Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains!\u003c\/p\u003e\u003cp\u003eFollowing the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo’s plans!\u003c\/p\u003e\u003cp\u003eExperience the Sonic 4 saga as never before with the addition of a brand new engine; bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online\/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr. Eggman!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBONUS! \u003c\/strong\u003eOwners of both Episode I \u0026amp; Episode II will unlock Episode Metal! Play as Sonic’s greatest rival in this exclusive zone and experience the untold story behind Metal Sonic’s revival!\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ Sonic the Hedgehog™ 4 Episode 2","offer_id":57258190111045,"sku":"35016","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/35016_full_d9247b82-7b19-4ba2-9f66-9b592b25217d.jpg?v=1775667407"},{"product_id":"total-wartm-rome-ii-pirates-raiders-culture-pack-steam-key-1","title":"Total War™: ROME II - Pirates \u0026 Raiders Culture Pack","description":"\u003cp\u003e\u003cstrong\u003ePirates \u0026amp; Raiders Culture Pack\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eBecome the scourge of the ancient world with the \u003cem\u003eTotal War™: ROME II - Pirates \u0026amp; Raiders Culture Pack\u003c\/em\u003e. Introducing a new playable culture consisting of three new raiding-focused factions, Pirates \u0026amp; Raiders brings new buildings, technologies, religion, faction traits, battlefield and naval units to Total War: ROME II.\u003c\/p\u003e\u003cp\u003ePlayers can now plunder the campaign map as the Ardiaei of Illyria, and the Thracian tribes of Tylis and the Odrysian Kingdom. With their own rosters of military and naval units, distinct traits and play styles, these Balkan factions offer a new and unique way to experience the Grand Campaign in ROME II.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew features:\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew Balkan cultural traits\u003c\/strong\u003e – Tylis, the Ardiaei and the Odrysian Kingdom are all adept raiders, snatching wealth from under the noses of the other factions, and fight with great conviction in enemy territory. So warlike are these tribes, their populations are actually happier when at war with their neighbours. \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew faction traits\u003c\/strong\u003e – Each of the Balkan factions has its own starting position on the campaign map and its own set of faction traits, making a unique Grand Campaign experience. All are accomplished brigands; in addition, The Illyrians of the Ardiaei favour piracy, the Thracians of the Odrysian Kingdom are excellent archers, while the people of Tylis, heirs to the Celtic migrations into Asia Minor, train their new melee infantry recruits to a high standard.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew religion\u003c\/strong\u003e – The Ardiaei and Odrysian Kingdom both feature their own unique religious building chains, which bring numerous benefits and effects to their campaign gameplay.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew technologies\u003c\/strong\u003e – The Ardiaei and Odrysian Kingdom both feature their own unique technologies, which enable the player to unlock key new units and effects which replace parts of the core Barbarian culture technology trees.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eNew units\u003c\/strong\u003e – Sharing much with their Celtic forbears, the factions of the Balkan culture principally employ the core Barbarian unit-roster, with the following new units available for each faction:\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eArdiaei: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eIllyrian Marines: Highly trained, medium-armoured spear infantry.\u003c\/li\u003e\n\u003cli\u003eIllyrian Raiders: Fast-moving, axe-wielding stealth infantry.\u003c\/li\u003e\n\u003cli\u003eIllyrian Noble Hoplites: Well-drilled, very heavily armoured infantry.\u003c\/li\u003e\n\u003cli\u003eRaiding Hemiola: Fast boarding-craft manned by Illyrian Raiders.\u003c\/li\u003e\n\u003cli\u003eAssault Hexeres: Huge assault-barge manned by Illyrian Raiders.\u003c\/li\u003e\n\u003cli\u003eAssault Tetreres: Large assault-barge manned by Illyrian Raiders.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eOdrysian Kingdom: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\u003cli\u003eThracian Horsemen: Fast-moving, spear-armed medium cavalry.\u003c\/li\u003e\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eTylis: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGallo-Thracian Warriors: Fast-moving, hard-hitting sword infantry.\u003c\/li\u003e\n\u003cli\u003eTribal Warriors: well-armoured medium swordsmen, great in defence.\u003c\/li\u003e\n\u003cli\u003eRaiding Horsemen: Noble multirole, armed with javelin and sword.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eNew Mercenaries\u003c\/strong\u003e – The soldiers of the raiding nations know well the value of coin and will ply their fearsome skills at the behest of others. When playing as another faction, the following mercenaries and auxiliaries will be available to you when recruiting from within the indicated territory:\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eMercenaries:\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eMercenary Thracian Warriors: Superior sword-wielding melee infantry. (Thracia)\u003c\/li\u003e\n\u003cli\u003eMercenary Falxmen: Melee infantry wielding the vicious curve-bladed falx. (Dacia)\u003c\/li\u003e\n\u003cli\u003eMercenary Dacian Skirmishers: Excellent, javelin-armed skirmishers. (Dacia)\u003c\/li\u003e\n\u003cli\u003eMercenary Illyrian Raiders: Fast-moving, axe-wielding stealth infantry. (Illyria)\u003c\/li\u003e\n\u003cli\u003eRaiding Hemiola: Fast attack barge manned by Mercenary Illyrian Raiders (Illyria)\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eAuxiliaries:\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eAuxiliary Thracian Warriors: Superior sword-wielding melee infantry. (Thracia)\u003c\/li\u003e\n\u003cli\u003eAuxiliary Falxmen: Melee infantry wielding the vicious curve-bladed falx. (Dacia)\u003c\/li\u003e\n\u003cli\u003eAuxiliary Dacian Skirmishers: Excellent, javelin-armed skirmishers. (Dacia)\u003c\/li\u003e\n\u003cli\u003eAuxiliary Illyrian Raiders: Fast-moving, axe-wielding stealth infantry.(Illyria)\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ROME II - Pirates \u0026 Raiders Culture Pack","offer_id":57258190602565,"sku":"35197","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/35197_full.jpg?v=1775667407"},{"product_id":"total-wartm-rome-ii-daughters-of-mars-steam-key-1","title":"Total War™: ROME II - Daughters of Mars","description":"\u003cp\u003e\u003cstrong\u003eDaughters of Mars Unit Pack\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eAthena, Bellona, Andraste, Mars: whichever war deity these soldiers pledged their lives to received a solemn promise of victory in the face of even the most formidable enemies. Whether in defence of their homelands, or called upon to fulfil their part in glorious conquest, female combat units featured throughout the ancient world. Adding a swift and deadly mix of fighting styles and abilities to the fray, generals will wisely place value on those who aspire to be the avatar of the war gods themselves!\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eGladiatrices\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited by Rome, or as mercenaries in Italia.\u003c\/p\u003e\u003cp\u003eHoned to a razor-edge through countless drills and contests in the arena, Gladiators and Gladiatrices are ruthless and skilled brawlers. Their sledgehammer approach to melee brooks no compromise, and in the right circumstances, they can inflict heavy losses on traditional soldiery. Heavily armoured and disciplined, Gladiatrices are more formidable defenders than their arena-trained male counterparts, and every bit their equals in their lust for battle.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eMercenary Kushite shieldwomen\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited as mercenaries in Aethiopia.\u003c\/p\u003e\u003cp\u003eThe fiercely independent Kushite Nubians are a geopolitical force to be reckoned with. Their mounted archers and skilled infantry have repelled Roman advances on multiple occasions, ably demonstrating their proficiency in large-scale battle. The zealous, spear-armed warriors of the Kushite Shieldwomen are swift, agile and deadly; able to strike swiftly from woodlands and trained to form up effectively in defence, Cavalry commanders would be wise to fear them. \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eLusitani Swordswomen\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited by The Lusitani, or as mercenaries in Lusitania.\u003c\/p\u003e\u003cp\u003eHoned by generations of conflict and rightly feared for their lightning ambush tactics, The Lusitani have built a reputation as excellent guerrilla warriors. Trained to advance under the whittling fire provided by the Cantabrian Circle, their swift and hard-hitting Swordswomen are adept at exploiting woodlands to remain hidden while they move. When the charge comes, it is swift, sudden, frenzied and terrifying; though used carefully, Lusitani Swordswomen can also mount a formidable defence.  \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCimbri Bow-Women\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited by The Suebi.\u003c\/p\u003e\u003cp\u003eLike many Germanic tribes, the dense woodlands of northern Europe have impelled the Suebi to develop superior guerrilla warfare techniques. Adept at making the most of cover and striking from a hidden position, the Cimbri Bow-Women are amongst the finest archers the Suebi can field. With superior weapon range and damage, they can wreak havoc before they are even detected. If attacked directly however, they can give a better account of themselves in melee than their principal role suggests.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSpear Gladiatrices\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited by Rome, or as mercenaries in Italia.\u003c\/p\u003e\u003cp\u003eBringing the bloodthirsty and brutal melee techniques of the arena to the battlefield, Gladiatrices make excellent shock-troops. When armed with spears, these warriors gain a defensive edge over their sword-wielding battle-sisters, making them better prepared in the face of an assault. Arranged effectively, they can stop the hammer-blow of a cavalry charge in its tracks, and their frenzied riposte can inflict horrific casualties.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eGorgo’s Skirmishers\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited by Sparta, or as mercenaries in Hellas.\u003c\/p\u003e\u003cp\u003eThe citizens of Sparta were among the finest infantry in the ancient world. With the Helots performing the ‘lesser’ functions of society such as agriculture, Spartan warriors were free to engage in the all-encompassing pursuit of excellence in combat. Athletics and weapon-drills were not the sole preserve of men, however. Faster-firing and heavier-hitting than standard sling-wielding units, Gorgo’s Skirmishers make a valuable addition to any Spartan force. \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSpearwomen\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eCan be recruited by The Suebi, or as mercenaries in Suebia, Silesia, and Magna Germania.\u003c\/p\u003e\u003cp\u003eIndependent, proud, and with powerful gods watching over them, The Germanic peoples are famed for their ferocious warriors. The women of the Suebi are no exception, and carry the will of the tribe into battle as ably as the men. Standing side-by-side with their Suebian Spear-Brothers, Spearwomen are exquisite defenders, capable of blunting a charge and instilling fear in the enemies of the tribe. Their training lends them versatility however, and they can quickly switch to an offensive role as the situation demands.\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ROME II - Daughters of Mars","offer_id":57258200301893,"sku":"36084","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/36084_full.jpg?v=1775667407"},{"product_id":"alien-isolation-steam-key-1","title":"Alien: Isolation","description":"\u003cp\u003eHOW WILL YOU SURVIVE?\u003c\/p\u003e\u003cp\u003eDiscover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. 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It all seems to be connected to an unknown menace, stalking and killing deep in the shadows. \u003c\/p\u003e\u003cp\u003eIn order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them.\u003c\/p\u003e\u003cp\u003e\u003cspan style=\"line-height:17.1429px;\"\u003eCreated using the CATHODE (TM) engine.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ Alien: Isolation","offer_id":57258200367429,"sku":"36250","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/36250_full.jpg?v=1775667407"},{"product_id":"alien-isolation-crew-expendable-steam-key-1","title":"Alien: Isolation - Crew Expendable","description":"\u003cp\u003eThis additional content sees the original crew reunited aboard the Nostromo. Brett and Kane are dead; alongside Ash and Lambert, it is now down to you as Dallas, Parker or Ellen Ripley, to find a way to isolate the Alien and overcome the terror that confronts them.\u003c\/p\u003e\u003cp\u003eAlien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eAlien: Isolation, Alien, Aliens, Alien 3 TM \u0026amp; © 2014 Twentieth Century Fox Film Corporation.\u003cbr\u003eAll rights reserved. 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All rights reserved.\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan style=\"line-height:17.1429px;\"\u003eCreated using the CATHODE (TM) engine.\u003c\/span\u003e\u003cem\u003e\u003cbr\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ Alien: Isolation - Crew Expendable","offer_id":57258200596805,"sku":"36357","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/36357_full.jpg?v=1775667398"},{"product_id":"alien-isolation-last-survivor-steam-key-1","title":"Alien: Isolation - Last Survivor","description":"\u003cp\u003eAs Ellen Ripley, it is down to you to complete the last mission on board the Nostromo. The rest of the crew are dead. 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Alien: Isolation game software, excluding Twentieth Century Fox elements © SEGA. Developed by The Creative Assembly Limited. Creative Assembly and the Creative Assembly logo are either registered trademarks or trademarks of The Creative Assembly Limited. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. All rights reserved.\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan style=\"line-height:17.1429px;\"\u003eCreated using the CATHODE (TM) engine.\u003c\/span\u003e\u003cem\u003e\u003cbr\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ Alien: Isolation - Last Survivor","offer_id":57258200695109,"sku":"36364","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/36364_full.jpg?v=1775667398"},{"product_id":"valkyria-chronicles-steam-key","title":"Valkyria Chronicles","description":"\u003cp\u003eThe critically acclaimed RPG Valkyria Chronicles is now available on PC!\u003c\/p\u003e\u003cp\u003eSet in a fictitious continent reminiscent of 1930s, Valkyria Chronicles depicts Europe divided in two and ruled by two super powers: the Empire and the Federation. The Empire has set its sights on invading a small neutral country called Gallia, situated in the middle of the two superpowers territories, in an attempt to secure invaluable natural resources. Within this struggle a hero named Welkin, and his fellow soldiers of the Federation's 7th Platoon, are fighting back against the invasion and the Empires attempts to unify the continent under its power.\u003c\/p\u003e\u003cp\u003eDuring the ensuing war the Federation discovers that the Empire possesses a secret weapon, known as the \"Valkyria\" - an ancient race with special powers thought to exist only in legends. 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These factions may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.\n\nWith the Viking Forefathers at their command, players can marshal the forces of The Geats, The Jutes and The Danes as they launch southwards from their icy homelands on campaigns of looting, raiding and conquest. In the bitter, windswept north, hard winters breed hard men, and Norse warriors are redoubtable in combat on land and sea. To these natural seafarers and expert coastal raiders, the plentiful lands to the south promise glorious victories and great plunder!\n\n\n\u003cstrong\u003eUnique Cultural traits\u003c\/strong\u003e\nAll Norse factions share the Viking Raiders trait, making them expert profiteers from raiding, looting and sacking.\n\n\n\u003cstrong\u003eUnique Faction Traits\u003c\/strong\u003e\nAll Norse factions bear a unique trait which further defines their strengths and play-style in the Grand Campaign.\n\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Danes: Seaborn\u003c\/strong\u003e\nImmune to both high-seas attrition and seasickness, The Danes are able to weather the worst maritime conditions and make full use of their land units in naval conflict.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Geats: Cold Blood\u003c\/strong\u003e\nThe hardy Geats are raised in icy climates. As such they benefit from a morale-boost when fighting in winter and are immune to snow attrition.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Jutes: Despoilers\u003c\/strong\u003e\nThe Jutes are the ultimate profiteers in war, and gain significant income from razing settlements and destroying units in battle.\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\n\u003cstrong\u003eUnique mission objectives\u003c\/strong\u003e\nPlayers using Norse factions will receive a unique series of mission objectives over the course of the campaign. \n\n\n\u003cstrong\u003eUnique units\u003c\/strong\u003e\nEach of the three Norse factions can recruit two unique units in battle:\n\n\u003cul\u003e\u003cli\u003e\n\u003cstrong\u003eGeats\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThrall Spears\u003c\/strong\u003e\nPlentiful and Inexpensive, Thrall Spears can form a defensive backbone for any army.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThrall Spearmen\u003c\/strong\u003e\nThrall Spearmen represent a solid anvil for the enemy to spend his cavalry against, and can pack a deadly punch on the charge with their javelins.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\u003c\/ul\u003e\n \n\u003cli\u003e\n\u003cstrong\u003eJutes\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eHuscarls \u003c\/strong\u003e\nThe fearless Huscarls hurl themselves into battle, carving a gory path through the enemy ranks with their axes.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRoyal Huscarls\u003c\/strong\u003e\nDisciplined, highly trained and more heavily armoured than other axe units, the Royal Huscarls strike fear – and sharpened steel – into the hearts of their foes.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\n\u003cli\u003e\n\u003cstrong\u003eDanes\u003c\/strong\u003e\nThe seagoing Danes may recruit the fearsome Drekkar Dragonship manned with two extra varieties of troop options. These rugged warships can withstand much punishment before delivering some of the Viking Forefathers’ most powerful and vicious melee warriors – the Chosen Norse Marauders and the Elite Norse Marauders - into the fray. \u003c\/li\u003e\n\n\n\u003cstrong\u003eViking Forefathers unit rosters\u003c\/strong\u003e\nAlongside elements from the Barbarian battlefield unit roster, The Geats, the Jutes and the Danes can field specific Norse units in battle on land and sea.\n\n\u003cstrong\u003eSpear infantry:\u003c\/strong\u003e\nThrall Spears (Geats only)\nThrall Spearmen (Geats only)\nNordic Levy\nNordic Spearmen\nElite Nordic Spearmen\nNordic Spearmasters\n\n\u003cstrong\u003ePike infantry:\u003c\/strong\u003e\nNordic Pikemen\n\n\u003cstrong\u003eMelee infantry:\u003c\/strong\u003e\nNordic Band\nNordic Brigade\nWold Coats\nHirdmen\nNordic Warriors\nElite Nordic Warriors\nChosen Warriors\n\n\u003cstrong\u003eAxe infantry:\u003c\/strong\u003e\nNordic Axe Warband\nHuscarls (Jutes only)\nNordic Axe Warriors\nRoyal Huscarls (Jutes only)\nViking Raiders\nNorse Berserkers\n\n\u003cstrong\u003eBow infantry:\u003c\/strong\u003e\nNordic Bows\n\n\u003cstrong\u003eSlingers:\u003c\/strong\u003e\nNordic Hurlers\n\n\u003cstrong\u003eSkrimishers:\u003c\/strong\u003e\nThrall Skirmishers\nNordic Skrimishers\nNordic Javelinmen\nNordic Brigands\n\n\u003cstrong\u003eMelee Cavalry:\u003c\/strong\u003e\nNordic Mounted Raiders\nNordic Horse Raiders\nNordic Horse Lords\nViking Raider Cavalry\n\n\u003cstrong\u003eSkirmisher Cavalry:\u003c\/strong\u003e\nNordic Raiders\n\n\u003cstrong\u003eArtillery:\u003c\/strong\u003e\nOnager\nLarge Onager\n\n\u003cstrong\u003eWarhounds:\u003c\/strong\u003e\nWarhounds\n\n\n\u003cstrong\u003eNaval units\u003c\/strong\u003e\n\nUnique General unit: Viking Captain\n\n\u003cstrong\u003eRamming ships:\u003c\/strong\u003e\nStrike Liburnian (Nordic Light Bowmen)\nAssault Liburnian (Nordic Light Bowmen)\n\n\u003cstrong\u003eMelee ships:\u003c\/strong\u003e\nSnekkja Longship (Nordic Heavy Marauders)\n\n\u003cstrong\u003eAssault ships:\u003c\/strong\u003e\nDrekkar Dragonship (Elite Norse Marauders – Danes only)\nDrekkar Dragonship (Nordic Berserker Marauders)\nDrekkar Dragonship (Chosen Norse Marauders – Danes only)\n\n\u003cstrong\u003eBow Ships:\u003c\/strong\u003e\nSkeid longship (Norse Bow Marauders)\n\n\u003cstrong\u003eArtillery ships:\u003c\/strong\u003e\nArtillery Liburnian\n\n\u003cstrong\u003eFireships:\u003c\/strong\u003e\nGreek Fire Dromonarion\n\n\n\u003cstrong\u003eFaction history\u003c\/strong\u003e\n\n\u003cstrong\u003eThe Danes\u003c\/strong\u003e\nThe Danes, or Dani, have achieved that rarest of marriages: barbarian vigour coupled with civilised sophistication. As the most southerly of the Norse kingdoms, they came into contact with the southern European peoples early on, treating them with an uncharacteristic openness. \n\nAfter this, many left their lands to seek their fortunes elsewhere, returning with more than just gold. One recognised the potential of the Roman alphabet, adopting it to suit his native tongue and the writing materials available in the north. This led to the creation of the first runic alphabet, which rapidly spread across northern Europe, greatly enhancing the Nordic peoples’ culture and trade, resulting in the creation of objects combining both exotic resources and traditional Nordic styles.\n\nHowever, neither wealth nor culture has dampened the Dani’s desire for conquest. Many northern tribes plunder foreign shores yet neglect their own; not so the Dani. Poised to take advantage of the ensuing upheaval, they strive to forge a grand Nordic empire to outlast that of Rome!\n\n\u003cstrong\u003eThe Geats\u003c\/strong\u003e\nLegendary ancestors of Beowulf, the Geati manifest all the intrepid boldness of the famous hero. From their stronghold on the southern tip of the Swedish peninsula they have naval access to the whole of northern Europe, allowing them to launch frequent raids without fear of retribution. The most glorious of these exploits are told in the Geati’s rich oral tradition, immortalising their leaders and inspiring a new generation to seek glory.\n\nWhile the arrival of the Huns in Europe has meant disaster for most, for the Geati it is just another opportunity. Recently their king, Gizur, led a force into central Europe to fight alongside the Goths in exchange for Roman gold and goods – there are rich pickings to be gained fighting for the highest bidder in the south. Crisis is blooming in these fertile lands, and the Geati are determined to be at its heart, profiting from it.\n\n\u003cstrong\u003eThe Jutes\u003c\/strong\u003e\nThe ocean laps the coasts of Juteland, summoning its inhabitants to new adventures and conquests. As such, the Juti have always been the most intrepid of the Norse-speaking peoples, looking to distant shores or clashing over the sparse northern lands. Accordingly, they are in the perfect position to profit from the slow collapse of Roman Britannia, and relentlessly plunder its coast as its defenders dwindle in number.\n\nThe Juti leadership use the spoils of their raids to make exquisite, prestige goods. Should the Juti succeed in conquering Britannia, many more will no doubt be forged. A successful conquest would be a great undertaking, and one requiring them to draw on the very depths of their fortitude. \n\nTo drive out the remaining Romans, subdue the belligerent locals, and foil the ambitions of their Saxon neighbours who also covet this green and pleasant land – the Juti have vowed no less!","brand":"SEGA","offers":[{"title":"Default \/ Total War: Attila - Viking Forefathers Culture Pack","offer_id":57258201252165,"sku":"36611","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/36611_full.jpg?v=1775667397"},{"product_id":"total-war-attila-steam-key-2","title":"Total War: Attila","description":"\u003cp\u003eAgainst a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome…\u003c\/p\u003e\u003cp\u003eThe next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.\u003c\/p\u003e\u003cp\u003eHow far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge?\u003c\/p\u003e\u003cp\u003eThe Scourge of God is coming. 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At a gathering of the Peloponnesian League, prosperous Athens has earned the enmity of Sparta, Korinthos and the Boiotian League, tipping the delicate political balance past the point of no return. \u003c\/p\u003e\u003cp\u003eWhile the other factions hold a loose alliance against Athenian arrogance, each state has its own agenda. 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The Langobards, the Burgundians and the Alamans may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. \u003c\/p\u003e\u003cp\u003eAfter centuries facing the threat of Roman dominance, these three formidable and warlike Germanic kingdoms are ready at last to sweep forth in expansionist campaigns from their tribal homelands. The Western Roman Empire lies to the South, her border territories weak and ripe for the plunder. With their unique blend of new buildings, battlefield units and faction traits, The Longbeards are poised to exploit the chaos of the age.\u003c\/p\u003e\u003cp\u003eIn history, these factions would go on to found some of the great empires of the medieval period. 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The Emperor, the Empress and your own wife, Antonina, vie for your attention, demanding arduous and often contradictory services. Completing these tasks will provide you with the men and supplies you need, but offending the wrong person will greatly weaken the fragile Expedition.   \u003c\/div\u003e\u003cdiv\u003eAlternatively, you might declare independence and attempt to re-establish the Western Roman Empire under your own banner, seeking glory and immortality away from the court at Constantinople. \u003c\/div\u003e\u003cdiv\u003eWill you stay loyal to Justinian’s vision of reclaiming Rome from the barbarians? Or will you follow your own path, establishing yourself as a new Emperor in the West?\u003c\/div\u003e\u003cdiv\u003e\n\u003cspan style=\"line-height: 1.42857143; font-weight: bold;\"\u003eNew Campaign Map\u003c\/span\u003e\u003cbr\u003e\n\u003c\/div\u003e\u003cdiv\u003eThe Last Roman’s Campaign map is a vast and highly-detailed representation of central Western Europe in 533 AD, featuring 35 provinces across over 100 regions, including Italy, North Africa, Spain and France.\u003c\/div\u003e\u003cdiv\u003e\u003cspan style=\"font-weight: bold;\"\u003ePlayable Factions\u003c\/span\u003e\u003c\/div\u003e\u003cdiv\u003eThe Last Roman offers five playable factions – the brand new Roman Expedition but also the Ostrogoths, Vandals, Franks and the Visigoths – each one featuring its own faction traits and new campaign starting-position.\u003c\/div\u003e\u003cdiv\u003eThe Vandalic Kingdom is threatened by rebellious Sardinia and the looming Roman danger, while the Ostrogothic Kingdom is hamstrung by its pro-Roman queen and the demands of an unworkable alliance. Both seek to solidify their borders and make the most of Italy’s rich and fertile lands; but Belisarius’ reputation precedes him, and they know a cornered animal will fight to the last.\u003c\/div\u003e\u003cdiv\u003eFor the Franks and the Visigoths, the return of the Romans presents an opportunity. Both are growing kingdoms, fuelled by youthful vigour and a thirst for conquest. Now, the time is right for them to expand; with the other great powers locked in conflict for control of distant Africa, Europe lies waiting - waiting for a new, greater empire to rise from Rome’s ashes!\u003c\/div\u003e\u003cdiv\u003e\u003cspan style=\"font-weight: bold;\"\u003eNew Units\u003c\/span\u003e\u003c\/div\u003e\u003cdiv\u003eAlongside revisited unit rosters, the primary factions in The Last Roman also feature the following new units.\u003c\/div\u003e\u003col\u003e\n\u003cli\u003e\u003cspan style=\"font-style: italic;\"\u003eThe Roman Expedition \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003eBucellarii (Guard Cavalry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eFoederati (Sword Infantry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eSkutatoi (Sword Infantry)\u003c\/li\u003e\n\u003cli\u003eAntesignani (Sword Infantry)\u003c\/li\u003e\n\u003cli\u003eLimitanei (Spear Infantry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eSkutatoi Spears\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e(Spear Infantry)\u003c\/li\u003e\n\u003cli\u003eSkutatoi Axemen (Axe Infantry)\u003c\/li\u003e\n\u003cli\u003eBucellarii Guard Axemen (Axe Infantry)\u003c\/li\u003e\n\u003cli\u003eCataphracti (Shock Cavalry)\u003c\/li\u003e\n\u003cli\u003eClibanarii (Shock Cavalry)\u003c\/li\u003e\n\u003cli\u003eBucellarii (Shock Cavalry)\u003c\/li\u003e\n\u003cli\u003eFoederati Cavalry (Melee Cavalry)\u003c\/li\u003e\n\u003cli\u003eFoederati Horse Archers (Missile Cavalry)\u003c\/li\u003e\n\u003cli\u003eHippo Toxotai (Missile Cavalry)\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"line-height: 1.42857143; font-style: italic;\"\u003eVandals\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"line-height: 1.42857143;\"\u003eVandal Horsemen (Melee Cavalry)\u003c\/span\u003e\u003cspan class=\"Apple-tab-span\" style=\"line-height: 1.42857143; white-space: pre;\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eNoble Vandal Cavalry (Melee Cavalry)\u003c\/li\u003e\n\u003cli\u003eVandali Comitatus (Shock Cavalry)\u003c\/li\u003e\n\u003cli\u003eMoorish Levy (Spear Infantry)\u003c\/li\u003e\n\u003cli\u003eNoble Vandal Swordsmen (Melee Infantry)\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"line-height: 1.42857143; font-style: italic;\"\u003eOstrogoths \u003c\/span\u003e\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSagittarii (Missile Infantry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eElite Sagittarii (Missile Infantry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eBallistarii (Missile Infantry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eIuvenes (Melee infantry) \u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eMilites\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e(Sword Infantry)\u003c\/li\u003e\n\u003cli\u003eSpear Milites (Spear Infantry)\u003c\/li\u003e\n\u003cli\u003eMilites Comitatenses (Sword Infantry)\u003c\/li\u003e\n\u003cli\u003eSpear Milities Comitatenses (Spear Infantry)\u003c\/li\u003e\n\u003cli\u003eVeterans (Sword Infantry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpear Veterans\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e(Spear Infantry)\u003c\/li\u003e\n\u003cli\u003eDomestici (Elite Infantry)\u003c\/li\u003e\n\u003cli\u003eScholae (Elite Cavalry)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eComes (Generals Unit)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eJavelinmen (Basic Skirmishers)\u003cspan class=\"Apple-tab-span\" style=\"white-space:pre\"\u003e\t\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eNoble Javelinmen (Elite Skirmishers)\u003c\/li\u003e\n\u003c\/ol\u003e\u003cdiv\u003e\n\u003cspan style=\"line-height: 1.42857143; font-weight: bold;\"\u003eNew Technologies and Buildings\u003c\/span\u003e\u003cbr\u003e\n\u003c\/div\u003e\u003cdiv\u003eThe Last Roman Campaign Pack features many new technologies and buildings.\u003c\/div\u003e\u003cdiv\u003eThe Roman Expedition displays a heavily modified Roman technology tree containing 20 new technologies and an entirely new Expedition-specific building tree. \u003c\/div\u003e\u003cdiv\u003eIf independence is declared, the Expedition’s building options revert to traditional Roman styles, better suited to the ambitions of an upstart, usurping Emperor.\u003c\/div\u003e\u003cdiv\u003eThe other playable factions also feature new combinations of Western Roman and Barbarian technologies and buildings.\u003c\/div\u003e\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ATTILA - The Last Roman Campaign Pack","offer_id":57258204954949,"sku":"37271","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/37271_full.jpg?v=1775667388"},{"product_id":"tembo-the-badass-elephant-steam-key","title":"TEMBO THE BADASS ELEPHANT","description":"\u003cp\u003eShell City is plunged into a state of emergency after coming under attack from the devastating forces of PHANTOM. Terrifying war machines, emblazoned with skulls, tear through the city leaving a trail of destruction in their wake! As the National Army struggle to contain PHANTOM, General Krenman sees the mammoth task at hand and calls upon the only thing that stands between Shell City’s obliteration and its salvation; the peanut chompin’, villain stompin’, PHANTOM romping BADASS Elephantidae… \u003cspan style=\"font-style: italic;\"\u003eTEMBO THE BADASS ELEPHANT! \u003c\/span\u003e\u003c\/p\u003e\u003cp\u003eAided by his faithful avian companion Picolo, it’s up to TEMBO to jump, smash, punch, swing,  and butt stomp his way through the PHANTOM hordes as he aims to bring about the end of their tyrannical onslaught. Featuring 17 cleverly designed 2D side-scrolling levels, a whole host of deadly enemies and a unique comic book style art, \u003cspan style=\"font-style: italic;\"\u003eTEMBO THE BADASS ELEPHANT\u003c\/span\u003e is the heaviest action adventure of the year…weighing in at about seven and a half tons of fun.\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ TEMBO THE BADASS ELEPHANT","offer_id":57258205970757,"sku":"37323","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/37323_full_8785e37e-545f-4270-bc11-2672a5b10849.jpg?v=1775667389"},{"product_id":"shogun-total-wartm-collection-steam-key-1","title":"Shogun: Total War™ - Collection","description":"\u003cp\u003eAn acclaimed real-time strategy game that launched a legendary series, Shogun: Total War™ thrusts you into a fascinating and turbulent world unlike any other - 16th century feudal Japan. Play as a Daimyo, one of several determined rival warlords battling to become Shogun - supreme ruler of a united Japan.\u003cbr\u003eThe game is roughly split into two sections: a map-based planning stage and a 3D battle stage.\u003c\/p\u003e\u003cp\u003eThousands of loyal warriors stand before you, a nation lies ready to be conquered, and skilled ninja assassins await your orders. Using the wisdom of Sun Tzu's Art of War, you'll learn how to defeat the enemy, gain honour, and form allegiances - but be wary of whom you trust.\u003cbr\u003e \u003cbr\u003eFeaturing a unique combination of strategic decision making and intense real-time action on the battlefield, Shogun: Total War takes you deeper into this savage historical period than you ever thought possible. Experience a place where careful planning, base treachery, cunning strategy, bold tactics and a willingness to ruthlessly destroy your enemies are all needed for success. \u003c\/p\u003e\u003cp\u003eUse the wisdom of Sun Tzu's Art of War to master the strengths and weaknesses of your units as well as the tactical effects of formation, terrain, weather, and more.\u003cbr\u003eControl massive armies crowded with thousands of Samurai on full 3D landscapes. \u003cbr\u003eDevelop your economy from the ground up, forge trade relationships, spy on rivals and order assassinations.\u003cbr\u003eRecreate some of feudal Japan's greatest battles. The simulations are based on the expertise of some of the period's leading historical authorities.\u003c\/p\u003e","brand":"SEGA","offers":[{"title":"Default \/ Shogun: Total War™ - Collection","offer_id":57258209804613,"sku":"37683","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/37683_full.jpg?v=1775667389"},{"product_id":"how-to-survive-2-steam-key-1","title":"How to Survive 2","description":"\u003cp\u003eSeveral years have passed since the original How to Survive events on Los Riscos’ archipelago. Now the local infection has turned into a worldwide pandemic. Everyone around the world, groups of people or lone wolves, try to survive one more day among the infected, attempting to recover a semblance of normal life. You find yourself in Louisiana and your survival chance starts by building a safe camp and becoming a skilled survivalist. \u003cbr\u003eFind water, food and shelter and talk to the unconventional locals to make your way around. \u003c\/p\u003e\u003cp\u003eAn eccentric masked stranger offers you help? Sure, sounds way better than zombies! \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eMultiplayer is here! You can invite up to 16 players to access your camp and 4 of you can play simultaneously online \u003c\/li\u003e\n\u003cli\u003eLocal coop : up to 4 player simultaneously on the same PC \u003c\/li\u003e\n\u003cli\u003ePlayers in local Coop can join an online game (i.e. 16 players can play simultaneously) \u003c\/li\u003e\n\u003cli\u003eTeamwork: all players can contribute to a bigger, better camp and can perform co-op actions and strategies. \u003c\/li\u003e\n\u003cli\u003eNew improved camera follows your character, allowing you to zoom in and out on the fly! \u003c\/li\u003e\n\u003cli\u003eNew randomized environments: from the unforgiving Mississippi Delta bayous to the abandoned streets of New Orleans’ French Quarter. \u003c\/li\u003e\n\u003cli\u003eCreate your own character: learn new and different skills to specialize as you level up and equip with scavenged and handcrafted armor, tools and weapons. \u003c\/li\u003e\n\u003cli\u003eA new deeper crafting system will allow you to use items and materials to create hundreds of items, tools and weapons to upgrade your character and your base camp. \u003c\/li\u003e\n\u003cli\u003eYou are an expert in survival ? You want real challenges ? Elite quests are made for you ! \u003cbr\u003eIn this special quest type, you have only one try to reach your objective. If you die, you will directly be sent back to camp and you’ll have to deal with the judgemental look of your friends... \u003c\/li\u003e\n\u003cli\u003eSet-up, upgrade and protect your camp as you want: choose from a wide upgradeable variety of traps, barricades, obstacle and workshops that will provide you new recepies and allow you to create more materials and items. \u003c\/li\u003e\n\u003cli\u003eProtect your camp and survive, alone or with your friends, to the Kovac’s Challenges ! Place your traps in a strategic way and prepare to fight hords of powerful zombies. \u003c\/li\u003e\n\u003cli\u003eNight \u0026amp; day cycle and weather conditions. \u003c\/li\u003e\n\u003cli\u003eBe careful when you got out by night, some nocturnal zombies are hiding in the darkness, ready to attack you.\u003c\/li\u003e \u003cbr\u003e\u003cli\u003eMeet new survivors by creating a public camp and use your special private chest to keep safe your precious objetcts. \u003c\/li\u003e\n\u003cli\u003eYou can now kill zombies in a cooler way thanks to the finish moves and gory effects ! \u003c\/li\u003e\n\u003cli\u003eWatch your hunger and your thirst if you want to be capable of fighting zombies. \u003c\/li\u003e\n\u003cli\u003eWatch the weight of your inventory. You don’t want to be slowed down while a horde is chasing you. \u003c\/li\u003e\n\u003cli\u003eKovac’s more diligent students will be happy to find his precious advices in a new video format ! Paper is for losers...\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"505 Games","offers":[{"title":"Default \/ How to Survive 2","offer_id":57258209968453,"sku":"37713","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/37713_full_2348903d-f2bb-4953-abca-2e854d469055.jpg?v=1775667388"},{"product_id":"total-wartm-attila-empires-of-sand-culture-pack-steam-key-1","title":"Total War™: ATTILA – Empires of Sand Culture Pack","description":"The Empires of Sand Culture Pack brings three new playable factions and new religion features to Total War™: ATTILA. \n\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eNew Factions; Aksum, Himyar and Tanukhids with new unique units.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNew Campaign mechanics.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNew Horde mechanics.\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNew Religion features.\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\nAksum, Himyar and the Tanukhids may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.\n\nHailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, and bring new campaign mechanics, new horde gameplay mechanics, events, enhanced religion features, battlefield rosters and unique units to Total War™: ATTILA. \n\n\u003cstrong\u003eDesert Kingdoms\u003c\/strong\u003e\nAll factions in the Desert Kingdoms cultural group benefit from the following traits:\n\n+2 Sanitation in all regions\n+15 Melee attack in desert battles \nImmunity to desert attrition\n\n\u003cstrong\u003eNew Religion Features\u003c\/strong\u003e\nBecause of the dramatic impact religious changes had on these cultures in this period, the Empires of Sand Culture Pack includes a number of changes that increase the importance of religion. There are three new religions available: Eastern Christianity, Judaism and Semitic Paganism.\n\nEach non-horde Desert Kingdoms faction has two main religions to choose between. Aksum may follow Eastern Christianity and Semitic Paganism, while Himyar may choose between Judaism and Semitic Paganism.\n\nReligion now has further-reaching effects, influencing many aspects of Desert Kingdoms campaign gameplay. It is deeply intertwined with a number of features including building chains, victory conditions, events, technologies and overall campaign bonuses:\n\n\u003cstrong\u003eDual religion building chains\u003c\/strong\u003e\nAksum and Himyar possess a building chain for each of their main religions. They can build these buildings regardless of their faction religion. This allows players to exert greater control over their faction religion and change it reactively in response to their situation.\n \n\u003cstrong\u003eTier-5 barracks\u003c\/strong\u003e\nAksum and Himyar have two new tier-5 barracks available, one for each religion. To unlock a barracks, the faction must have 75% influence in the respective religion. These barracks buildings each provide three unique elite units as well as unlocking a variety of campaign benefits. \n\n\u003cstrong\u003eSplit victory-conditions and achievements\u003c\/strong\u003e\nDesert Kingdoms factions have two sets of victory conditions, one for each of their main religions, that involve a number of units and structures related to that religion.\n\n\u003cstrong\u003eIncreased diplomatic significance\u003c\/strong\u003e\nThe new religions have increased diplomatic impact, forcing the player to choose their religion carefully based on who they wish to ally with. \n\n\u003cstrong\u003ePleasure building-chain\u003c\/strong\u003e\nNon-horde Desert Kingdoms factions have access to a new industrial building-chain which provides large sums of money, but decreases your majority religion, meaning you must choose between religious stability and financial gain.\n\n\u003cstrong\u003eReligious technologies\u003c\/strong\u003e\nEach non-horde Desert Kingdoms faction has a technology chain for each of its main religions. These convey a number of religious and campaign bonuses to help you manage and optimize your religious choices.\n\n\u003cstrong\u003eIncreased Religious Discord Penalties\u003c\/strong\u003e\nThe public order penalties for religious disharmony within your provinces have been increased between the new religions, meaning that the benefits are balanced with increased risk if you fail to manage your religions correctly.\n\n\u003cstrong\u003eReactive Religious events (Aksum and Himyar) \u003c\/strong\u003e\nTwo new events have been added that trigger when certain religious conditions are met, and provide you with intriguing dilemmas and missions.\n\n\n\u003cstrong\u003eFactions\u003c\/strong\u003e\n\n\u003cstrong\u003eThe Tanukhids\u003c\/strong\u003e\nThe Tanukhids are a horde faction, representing a desert rebellion with a hyper-aggressive playstyle, plus a host of unique traits and features.\n\n\u003cstrong\u003eFaction Trait: Legendary Raiders\u003c\/strong\u003e\n\u003cstrong\u003eRapacious Horde:\u003c\/strong\u003e Food is obtained through settlement battles rather than buildings.\nVictory rallies: Every military victory spreads your fame and swells your ranks, increasing the horde’s growth.\n\u003cstrong\u003eSwelling Ranks:\u003c\/strong\u003e Armies in Raiding stance gain a free Rebellion Militia unit every turn.\n\n\u003cstrong\u003eHistory\u003c\/strong\u003e\nThe Tanukhids have travelled a long way from their homelands. Originally part of the Qahtani tribal confederation, they migrated north in the aftermath of a flood which devastated their homeland, eventually leaving Arabia altogether. \n\nComing into contact with the Roman Empire, the Tanukhids have since been employed as Roman foederati, and considered a dependable cavalry force. However, they recently rebelled against Rome following Emperor Valens' attempts to convert them from Orthodox to Arian Christianity. The Tanukhids – under their warrior queen, Mavia – fought so hard, and so fiercely, that they defeated the Romans in the field on several occasions and forced agreement to their terms. \n\nDespite the odds, these devout people have created a life for themselves as free Arabs, who pledge allegiance to none but God and their brave queen - surely all that is required to attain true greatness!\n\n\u003cstrong\u003eCampaign features\u003c\/strong\u003e\n\n\u003cstrong\u003eNew building trees \u003c\/strong\u003e\nWhile migrating, the Tanukhids have access to a completely new Horde building tree comprising 34 new buildings, each with unique artwork and campaign effects. \n\n\u003cstrong\u003eUnique event chain\u003c\/strong\u003e\nA brand new event-chain guides you in your rebellion against the Romans, and leads you ultimately to settlement and the formation of an empire. \n\n\u003cstrong\u003eDynamic Barrack unlocks\u003c\/strong\u003e\nCompleting missions unlocks higher tiers of barracks and provides access to new, defecting Roman units. \n\n\u003cstrong\u003eUnit Roster \u003c\/strong\u003e\nThe Tanukhid Roster focuses on battlefield area-control and micro management. Light but powerful shock cavalry are paired with stealth units and fast pike units. \n\nBadyia Skirmishers – Light stalk (remain hidden in all terrains) Javelinmen \nDesert Pikes – Light, rapid advance pikes with high missile block chance \nDune Lancers – Very light guerilla-deployment shock cavalry with javelin precursor \nMavia’s Bodyguards – Very heavy shock cavalry (general’s unit)\nMavia’s Chargers – Very light shock cav with very good charge bonus \nMavia’s Chosen – Very light shock cav with exceptional charge bonus\nMavia’s Lancers – Very light shock cav with good charge bonus\nRebellion Militia – Zero-upkeep troops with high missile block chance and low damage\nSandstorm Lancers – Very light guerilla deployment shock cavalry with javelin precursor\nTanukhid Ambushers – Light stalk swordsmen with exceptional charge\nTanukhid Pikes – Heavy pikes with rapid advance \nDesert Palatina Defectors – Heavy Roman defensive infantry \nDesert Legionary Guards - Heavy Roman defensive infantry\nHetaireia Guards – Roman two-handed axe infantry \nClibanarii – Heavy Roman shock cavalry with bows\n\n\u003cstrong\u003eAksum\u003c\/strong\u003e\nLocated on the coast of Africa, the people of Aksum owe their power to excellent trade routes, a fact reflected in their gameplay and traits.\n\n\u003cstrong\u003eFaction Trait: Gateway To The East\u003c\/strong\u003e\n\u003cstrong\u003eSupply network:\u003c\/strong\u003e +30 food for each active trade network (maximum 150).\n\u003cstrong\u003eMerchant Guards:\u003c\/strong\u003e +100 to mercenary pool replenishment rate.\n\u003cstrong\u003eCommercial Mastery:\u003c\/strong\u003e +10% trade income.\n\n\u003cstrong\u003eHistory\u003c\/strong\u003e\nThe Kingdom of Aksum grows prosperous through trade; the Silk Road is kind to those who know \nhow to harness its riches, and the Aksumites have spent their lives trading along it. \n\nAlthough its Ethiopian heartlands have been occupied for hundreds of years, Aksum has recently grown in size due to the hugely lucrative trade route to India and beyond, on which it sits. When a nation becomes so rich and powerful, it attracts those who wish to steal its wealth for themselves; the neighbouring Himyarites are one such adversary. \n\nAs the 5th century dawns, military and religious lines have once again been drawn in the sand. Aksum enjoys Rome's favour, and the wealth of the world fills its coffers - let those who would challenge that might face Aksumite steel, and feel Aksumite strength!\n\n\u003cstrong\u003eCampaign features\u003c\/strong\u003e\n\n\u003cstrong\u003eUnique Event Chain\u003c\/strong\u003e\nA unique event chain challenges you to claim a series of resources in exchange for unlocking new spice buildings, and Gupta Indian influenced units. \n\n\u003cstrong\u003eUnit Roster \u003c\/strong\u003e\n\nThe Aksumite roster focuses on powerful spears and shock troops. They are lightly armoured but capable of devastating optimal damage. They also have a number of unusual troops, such as hunting dog archers and hybrid axe\/bow units.\n\nAbunas Guard – Heavy defensive spear cavalry (Eastern Christian only)\nAdana Marksmen – Elite Warhound bowmen\nAdana Trackers – Warhound Bowmen\nAfar Camel Riders – Guerilla deployment mounted Camel Swordsmen\nAfar Raidmasters – Shock infantry with exceptional attack (Semitic Pagan only)\nAfar Swordsmen – Shock infantry with high attack\nBeher’s Chosen – Heavy shotel unit (Semitic Pagan only)\nBet Giorgis Cavalry – Medium spear cavalry with exceptional attack (Eastern Christian only)\nElite Tor Warriors – Heavy defensive spears \nMarz Archers – Snipe (fire from cover) archers\nMasqal Spearmen – High armour-piercing, high attack spearmen (Eastern Christian only)\nMounted Marz Archers – Mounted archers \nRas Guard – Heavy defensive spear unit with precursor \nSons of the Invincible Mahrem – High base damage, high attack spearmen (Semitic Pagan only)\nSpice Guard – Hybrid two-handed axe unit with bow\nSpice Warriors – Light khanda wielder\nT’or Warriors – Defensive spearmen \n\n\u003cstrong\u003eHimyar\u003c\/strong\u003e\nHimyar is a powerful Arabian kingdom on the peninsula. 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Além disso, a modelagem de atributos por função deixa os jogadores mais realistas e mais variados.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eGerenciamento internacional\u003c\/strong\u003e\u003cbr\u003eO EHM inclui a oportunidade de gerenciar equipes internacionais (incluindo sub-20) em todos os torneios de destaque e várias competições menores.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eImportação de banco de dados\u003c\/strong\u003e\u003cbr\u003eO formato de banco de dados permite que o usuário importe os seus times atualizados e até mesmo bancos de dados iniciais históricos (criados para versões anteriores do EHM).\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eE muito, mas muito mais…\u003c\/strong\u003e\u003cbr\u003eIncluindo: modelagem financeira detalhada para os contratos de jogadores, tetos salariais e orçamentos; tela de perspectiva nacional que permite que você veja todas as ligas superiores, clubes e jogadores de cada país; perfis dos jogadores e demais membros da equipe; uma opção de começar o jogo com uma escalação fantástica; jogos com jogadores de destaque e competição de habilidade; e vários outros recursos.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"SEGA","offers":[{"title":"Default \/ Eastside Hockey Manager","offer_id":57258219569477,"sku":"38294","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/38294_full.jpg?v=1775667379"},{"product_id":"total-wartm-attila-slavic-nations-culture-pack-steam-key-1","title":"Total War™: ATTILA - Slavic Nations Culture Pack","description":"The Slavic Nations Culture Pack brings three new playable factions to Total War™: ATTILA. The Anteans, Sclavenians and Venedians may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. \nA hardy and mobile people, The Slavs range far and wide across the blasted Steppe to recolonise and bring new life to abandoned earth. When conflict occurs, they release withering hails of poison arrows on their foes. Whether through diplomacy or conflict, they offer the perfect counter to the Hunnic threat, and introduce a number of unique ways to play Total War: ATTILA in both Campaign and Battle.\n\n\u003cstrong\u003eNew buildings and victory conditions \u003c\/strong\u003e\nVictory for the Slavic Nations requires the player to build Wonders from the new Legendary building chain. The scale of the victory (minor\/regular\/divine) and type of victory (military\/cultural) depends upon the Wonder built, and players can continue to build different Wonders to achieve greater scales of victory.\nThese Wonders, while very expensive to build and maintain, confer increasingly powerful provincial and faction-wide bonuses, and unlock powerful new battle abilities for Slavic units.\nThe new City Religion building chain offers temples with numerous religious and civic bonuses, and unlocks the Last Stand battle ability for all Slavic units in the province.\nThe new Town Religion building chain offers temples which improve growth and fertility within the province. Combined with their cultural immunity to snow attrition, this enables Slavic nations to thrive more effectively as the climate cools.\n\n\u003cstrong\u003eSlavic Cultural Traits \u003c\/strong\u003e\nAll factions in the Slavic cultural group benefit from the Hardy Warriors trait, which enables them to swiftly recolonise razed provinces. Hardy Warriors confers the following bonuses:\n\u003cul\u003e\n\u003cli\u003eImmunity from snow attrition\u003c\/li\u003e\n\u003cli\u003eZero colonisation cost \u003c\/li\u003e\n\u003cli\u003e50% discount for all main settlement buildings.\u003c\/li\u003e\n\u003c\/ul\u003e\nIn addition, the new Zadruga building chain helps the Slavic nations to kickstart their economies in newly colonised regions. The chain offers a large base income at tier 1, and generates increased wealth from adjacent owned provinces. In brief, the Slavic nations can very quickly establish fresh colonies at no cost, and begin profiting from them immediately.\n\n\u003cstrong\u003ePoison arrows\u003c\/strong\u003e\nA unique new ammunition type available only to Slavic factions, poison arrows are the deadliest arrow type in the game.  Poison arrows cause exhaustion to the target and generate damage over time. The Anteans can employ heavy poison arrows, with severely enhanced negative effects on their targets.\n\n\u003cstrong\u003eThe Slavic Nations\nThe Anteans\u003c\/strong\u003e\nOften considered to be an off-shoot of the Venedians, the Anteans have nevertheless fought with savage fury, forging both independence and an identity of their own. Ironically, they were saved from Gothic subjugation by the advancing Huns, who forced the Goths westward before they were able to establish total dominance over the Slavs. The dawning of the 5th century AD promises nothing but further chaos; the Huns continue to maraud whilst the Roman Empire braces against them, desperately hoping to hold back the tide any way they can. Amidst this, the Anteans stand firm, determined to prove themselves strong, to emerge a unified Slavic power!\nWith a starting position adjacent to the Huns, the Roxolanians and the Quadians, Antean campaigns offer a significant challenge from the word go. Their faction trait also means that they must be mindful of battle terrain, and choose their engagements accordingly. As a result, Antean campaigns are rated Very Hard! \n\u003cstrong\u003eFaction trait:\u003c\/strong\u003e \u003cem\u003eLiberty for Wolves\u003c\/em\u003e\n\u003cul\u003e\n\u003cli\u003e+20 morale, melee attack, melee defence, melee damage when fighting in forests\u003c\/li\u003e\n\u003cli\u003e+20 morale, melee attack, melee defence, melee damage when fighting river battles\u003c\/li\u003e\n\u003cli\u003e-10 morale, melee attack, melee defence, melee damage when fighting in grassland\/open fields\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cstrong\u003eThe Venedians\u003c\/strong\u003e\nThe true origins of the Venedians are shrouded in confusion, the Romans incorrectly classifying them as a Germanic people. With typical Roman snobbish arrogance, Ptolemy described their squalid living conditions and their \"repulsive\" appearance. Despite these scathing remarks, the Venedians have endured, becoming so populous that they have branched into two separate groups; Eastern Roman scholars make specific mention of the Venedians as the \"fathers\" of many of the other Slavic peoples. Although considered a guiding light in the gloom of the upcoming 5th century AD, the path ahead will not be easy - Huns, Romans and barbarians all encroach on Venedian territory. Yet if they can hold their nerve, and never cower to the mighty or the desperate, they may rise to inherit the world beyond!\nCombining major farming bonuses with the Slavic Nations cultural trait, the Venedians excel at colonising and building their economy around algriculture. They also have a unique event chain which majorly improves their diplomatic relations with the Huns over time, making them well-placed to avoid the worst ravages of the apocalypse. \n\u003cstrong\u003eFaction trait:\u003c\/strong\u003e \u003cem\u003eIn Touch With The Ground\u003c\/em\u003e\n\u003cul\u003e\n\u003cli\u003eVenedian farms carry no negative effects (squalor\/public order)\u003c\/li\u003e\n\u003cli\u003e+100% income from farms\u003c\/li\u003e\n\u003cli\u003e-50% income from commerce, industry and culture\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cstrong\u003eThe Sclavenians\u003c\/strong\u003e\nThe Sclavenians are an aggressive Slavic people who descended from the east, taking advantage of the thinly-spread Imperial armies and raiding Thrace and Illyricum - intent on finding both loot and a place to settle. Inevitably, this has drawn the ire of the beleaguered, but nevertheless still proud and mighty Roman Empire. Now, as the 4th century AD ebbs away, the 5th promises to be a time of unending challenges. Yet the Sclavenians are possessed of a fierce and irresistible temperament, showing time and time again that they are capable of mighty feats and that the future will be no different!\nWith a faction trait geared specifically towards slaying Nomad factions – and profiting well from it – the Sclavenians are the world’s best hope for defeating the Huns! \n\u003cstrong\u003eFaction trait:\u003c\/strong\u003e \u003cem\u003eHorned Is The Hunter\u003c\/em\u003e\n\u003cul\u003e\n\u003cli\u003e+10 morale, melee damage, melee attack and melee defence when fighting Nomadic factions\u003c\/li\u003e\n\u003cli\u003eExtra income for every unit destroyed\u003c\/li\u003e\n\u003cli\u003e+5 Public Order from military presence\u003c\/li\u003e\n\u003c\/ul\u003e\n\n\u003cstrong\u003eUnit rosters\nGeneral\n\u003cul\u003e\u003cli\u003eWarlord's Guard\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Mail\u003c\/li\u003e\n\u003cli\u003eShield: Slavic wooden shield\u003c\/li\u003e\n\u003cli\u003eInfo: Elite bodyguard unit\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cstrong\u003e\u003cli\u003eSpearmen\n\u003cul\u003e\u003cli\u003eSlavic Levy Spearmen\u003c\/li\u003e\u003c\/ul\u003e\n\u003c\/li\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Spear\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Basic tier 1 spearmen\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Spearmen\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Spear\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth + Slavic breastplate\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Upgrade of Slavic Levy Spearmen, average quality infantry\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Noble Spears\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Spear\u003c\/li\u003e\n\u003cli\u003eArmour: Mail\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Upgrade of Slavic Spearmen. Elite infantry.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Large Shields\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Spear\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Slavic wooden shield\u003c\/li\u003e\n\u003cli\u003eInfo: Very defensive spearmen, average quality\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eChosen Shields\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Spear\u003c\/li\u003e\n\u003cli\u003eArmour: Mail + Slavic breastplate\u003c\/li\u003e\n\u003cli\u003eShield: Slavic wooden shield\u003c\/li\u003e\n\u003cli\u003eInfo: Elite very defensive spearmen, upgrade of Slavic Large Shields\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cstrong\u003eAxe Infantry\n\u003cul\u003e\u003cli\u003eSlavic Axe Levy\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: None\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Basic tier 1 axe infantry\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Axemen\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Upgrade of Slavic Axe Levy, average quality infantry\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Axe Warriors\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth + Slavic breastplate\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Good quality axe infantry, upgrade of Slavic Axemen\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePerun's Axes\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Mail + Slavic breastplate\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Elite axe infantry, upgrade of Slavic Axe Warriors. Perun is the chief Slavic god\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Ambushers\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Stealth axe infantry, also armed with javelins\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFollowers of Veles (Venedians)\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth + Slavic breastplate\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Good stealth infantry, upgrade of Slavic Ambushers. Veles is god of trickery.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eVeles Chosen (Venedians)\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Mail\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Elite stealth infantry, upgrade of Followers of Veles\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHorse Cutters (Sclavenians)\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Bearded axe\u003c\/li\u003e\n\u003cli\u003eArmour: None\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Good anti-cavalry infantry, fast moving\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eHorse Butchers (Sclavenians)\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Bearded Axe\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Elite anti-cavalry infantry, fast moving\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cstrong\u003eMelee Infantry\n\u003cul\u003e\u003cli\u003eSlavic Warriors\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Sword\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Tier 1 melee infantry\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Champions\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Sword\u003c\/li\u003e\n\u003cli\u003eArmour: Mail but no helmet\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Good quality infantry, upgrade of Slavic Warriors\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePerun's Champions\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Sword\u003c\/li\u003e\n\u003cli\u003eArmour: Mail and breastplate with no helmet\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Elite infantry, upgrade of Slavic ChampionsC\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cstrong\u003eBow Infantry\n\u003cul\u003e\u003cli\u003eSlavic Levy Archers\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Bow\u003c\/li\u003e\n\u003cli\u003eArmour: None\u003c\/li\u003e\n\u003cli\u003eShield: None\u003c\/li\u003e\n\u003cli\u003eInfo: Tier 1 bow infantry\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Archers\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Bow\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: None\u003c\/li\u003e\n\u003cli\u003eInfo: Average bow infantry, upgrade of Slavic Levy Archers, minor poison\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Hunters\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Bow\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: None\u003c\/li\u003e\n\u003cli\u003eInfo: Good bow infantry, upgrade of Slavic Archers, minor poison\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePoison Archers (Anteans)\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Poison bow\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: None\u003c\/li\u003e\n\u003cli\u003eInfo: Average bow infantry, fire poison arrows, major poison\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003ePoison Hunters (Anteans)\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Poison bow\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: None\u003c\/li\u003e\n\u003cli\u003eInfo: Good bow infantry, fire poison arrows, major poison\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cstrong\u003eJavelin Infantry\n\u003cul\u003e\u003cli\u003eSlavic Levy Skirmishers\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Javelin\u003c\/li\u003e\n\u003cli\u003eArmour: None\u003c\/li\u003e\n\u003cli\u003eShield: Small round\u003c\/li\u003e\n\u003cli\u003eInfo: Basic tier 1 skirmisher snipe\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Skirmishers\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Javelin\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Small round\u003c\/li\u003e\n\u003cli\u003eInfo: Average skirmishers, upgrade of Slavic Levy Skirmishers, snipe\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Noble Skirmishers\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Javelin\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth + Slavic breastplate\u003c\/li\u003e\n\u003cli\u003eShield: Small round\u003c\/li\u003e\n\u003cli\u003eInfo: Good skirmishers, upgrade of Slavic Skirmishers, stalk, snipe , major poison\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cstrong\u003eSkirmish Cavalry\n\u003cul\u003e\u003cli\u003eSlavic Raiders\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Javelin\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Basic skirmisher cavalry\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eSlavic Horse Raiders\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Javelin\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Average skirmisher cavalry, upgrade of Slavic Raiders\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eSvarog's Raiders\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Javelin\u003c\/li\u003e\n\u003cli\u003eArmour: Mail\u003c\/li\u003e\n\u003cli\u003eShield: Round\u003c\/li\u003e\n\u003cli\u003eInfo: Good skirmisher cavalry, upgrade of Slavic Horse Raiders. Svarog is the god of fire\/blacksmithing.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cstrong\u003eArtillery\n\u003cul\u003e\u003cli\u003eOnager\u003c\/li\u003e\u003c\/ul\u003e\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eWeapon: Onager\u003c\/li\u003e\n\u003cli\u003eArmour: Cloth\u003c\/li\u003e\n\u003cli\u003eShield: None\u003c\/li\u003e\n\u003cli\u003eInfo: Basic artillery\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\n\u003cstrong\u003eBastion Onager\u003c\/strong\u003e\n\u003cul\u003e\u003cli\u003eAs above, just for defensive siege battles in high tier settlements\u003c\/li\u003e\u003c\/ul\u003e\n\u003c\/li\u003e","brand":"SEGA","offers":[{"title":"Default \/ Total War™: ATTILA - Slavic Nations Culture Pack","offer_id":57258225467717,"sku":"38790","price":0.0,"currency_code":"BRL","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0967\/6544\/4421\/files\/38790_full.jpg?v=1775667368"},{"product_id":"sonic-adventure-dxtm-steam-key-1","title":"Sonic Adventure DX™","description":"\u003cp\u003eAn ancient evil lurking within the Master Emerald has been unleashed from its slumber by the devious Dr. Eggman and is on the verge of becoming the ultimate monster using the 7 Chaos Emeralds. 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